Individualization patterns define global user interface settings to fit individual user needs and specific context conditions, e.g. big font size for users with low vision or mainly iconographic display style for users with problems in language reception.
As the available knowledge about user needs and context conditions can change during the interaction (user profile updates), individualization patterns play a role also in user interface adaptations during use.
These Individualization Pattern Bundles are existing:
These patterns set the luminance of the device according to the users needs
These patterns define the font sizes to be used.
These patterns define diffferent levels of display complexitity in terms of number of displayed items on a screen.
These patterns define the proportion of textual versus graphical output on visual displays.
These patterns provide different values for the adaptation rendering time.
These patterns define the position of the areas
These Patterns set the volume for speech and tonal output.
These patterns set, if speech output is used.
These patterns set on which speed speech output is used.
These patterns set, if tonal output is used.
These patterns define different ways to interact with control elements for item selection, when a remote control is available.
These patterns define interaction with control elements for item selection via voice.
These patterns define interaction with control elements for item selection via a pointing device (e.g., a mouse).
These patterns define interaction with control elements for item selection via touch.
These patterns define the confirmation level, i.e. in which cases confirmation boxes will be shown