Archive

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Device Patterns Archive

OLD Available Device Output

Which output devices are available (e.g. display, speakers)

OLD Available Device Input

Which input devices are available (e.g. pointing device, remote control, ...)

Audio Output Levels Old

(backup safety copy, but not used by Audio Individualization Patterns Translates relative loudness levels to device-specific levels.

Screen Resolution Scheme Old

sets the User Interface variable Screen Resolution Scheme according to the current device.

Layout Grid Old

defines the layout grid in accordance to the current Screen Resolution Scheme.

Icon Size Old

Device Font Sizes Old

Numeric Navigation Size Old

Audio Output Levels Old

Translates relative loudness levels to device-specific levels.


Individualization Pattern Archive

GDP Table

Navigate and Select OLD 2

Navigate and Select OLD

These patterns define different ways to interact with control elements for item selection.

Display Mode: text and graphics OLD

These patterns define the proportion of textual versus graphical output on visual displays.

Layout Structure OLD

These patterns define different configurations of screen areas.

Relative Audio Output OLD

For different situations there are different audio outputs.

Audio Speech Output OLD

For different situations there are different audio outputs.

Relative Font Size OLD

These patterns define the font sizes to be used. (old page structure)

Screen Complexity OLD

These patterns define diffferent levels of display complexitity in terms of number of displayed items on a screen.

Concrete Screen Complexity

Within these patterns, the previously set variable maxElementsPerScreen as well as information of the AAIM will be used in order to calculate, how much elements may be displayed within the content area maxElementsContentArea, and how much elements may be displayed within the functions area maxElementsFunctionsArea.

Interaction Pattern Archive

List with Attributes - small displays - parallel style

Main Menu - Small Displays - 3x3-Tile Style

Functions Menu - One Button Only

MultiList with Attributes (IS=SelectMultipleItemsWithAttributes)

TreeStructure (IS=NavigateTree)

"Tree Structure" enables the user to navigate in tree structured data

Message Box for Attributes (IS=ProvideFunctionAttributes)

Developer has to specify type of attributes provided by end user: text entry, selection from list, selection from tree --> evtl. Verweis auf UI elements (or Interaction Patterns)


Main Menu OLD (IS=SelectService)

"Main Menu" provides access to all available services and applications. No longer used is Main Menu – Audio menu

Functions Menu OLD (IS=SelectFunction)

"Functions Menu" offers a set of functions to be triggered by the user.

Title Bar OLD (IS=SelectMetaGoTo)

"Title Bar" provides access to basic meta-navigation functions and provides orientation cues.

Note: this IS should not be offered in the development toolkit.

List with Attributes OLD (IS=SelectItemWithAttributes)

"List with Attributes" ...

MultiList with Attributes OLD (IS=SelectMultipleItemsWithAttributes)

"MultiList with Attributes" ...

TreeStructure OLD (IS=NavigateTree)

"Tree Structure" enables the user to navigate in tree structured data

OLD STUFF BELOW

Main Menu OLD (IS=SelectService)

"Main Menu" provides access to all available services and applications.

Functions Menu OLD (IS=SelectFunction)

"Functions Menu" offers a set of functions to be triggered by the user.

Title Bar OLD (IS=SelectMetaGoTo)

"Title Bar" provides access to basic meta-navigation functions and provides orientation cues.

Note: this IS should not be offered in the development toolkit.

List with Attributes OLD (IS=SelectItemWithAttributes)

"List with Attributes" ...

MultiList with Attributes OLD (IS=SelectMultipleItemsWithAttributes)

"MultiList with Attributes" ...

TreeStructure OLD (IS=NavigateTree)

"Tree Structure" enables the user to navigate in tree structured data

User Interface Elements Archive

Action Button OLD

Triggers a function (or a GoTo-function). To be used in a group of buttons.

Drop-down Button OLD

Provides drop-down access to action buttons which cannot be displayed due to space constraints. To be used in a group of buttons.

Navigation Button OLD

Triggers a generic navigation function, e.g. Home, back.

Menu Button OLD

To be used in a tile style menu.

Menu Button OLD 2

Remote Control Cursor Navigation OLD

Defines the navigation mechanism with cursor keys on a traditional TV remote control.

Message Box OLD

--> evtl. zu Interaction Patterns (?).

Read labels/items OLD

TTS for IDPs --> not needed (?)

Preview OLD

--> part of the Main menu (?)

Previously used

Display Element

Action Button Triggers a function (or a GoTo-function). To be used in a group of buttons.

Drop-down Button Provides drop-down access to action buttons which cannot be displayed due to space constraints. To be used in a group of buttons.

Navigation Button Triggers a generic navigation function, e.g. Home, back.

Menu Button To be used in a tile style menu.

Text field

Text entry field

Remote Control Navigation Defines the navigation mechanism with cursor keys on a traditional TV remote control.

Message Box --> evtl. zu Interaction Patterns (?).

Read labels/items TTS for IDPs --> not needed (?)


User Interface Elements Archive

Navigation Button - Cursor

Navigation Button – Numeric

Navigation Button – Numeric plus Voice Input


Adaptation Patterns Archive

Adaptation Patterns

Adaptation patterns cover the dynamics of the adaptation processes, i.e. they define the mechanisms of switching from one instance of the user interface to another during the interaction. The range of potential adaptation patterns goes from requesting explicit user confirmations before adapting the user interface to automatic changes without directed user action.


Adaptation Rendering Patterns OLD

AAIM |AAIM

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