Adaptation Rendering Patterns

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Adaptation Rendering Patterns

Adaptation rendering patterns specify the low-level process of rendering the transition from one user interface instance to the next. This includes several levels and aspects of the user interface. Thus, adaptation rendering patterns can describe the following two different adaptations:

MyUI adaptation rendering patterns make extensive use of animations to support the transition from the old to the new (adapted) user interface. Thus, they support orientation by creating continuity between the user interface before and the user interface after the adaptation. Animated transitions shall draw the end user’s attention to the screen areas where the adaptations occur and shall help them to understand that and how the new user interface is a modification of the former user interface. When, for example, an increased font size results in hiding menu options which were directly available before the adaptation, an animation can communicate to the user that the hidden options are now available via the »more« button.

Adaptation rendering patterns can be referred to by interaction patterns or interaction pattern bundles and by user interface elements. Adaptation rendering patterns are triggered by the higherlevel adaptation dialogue patterns. The only relation applicable to adaptation rendering patterns is the is required by relation

Adaptation Rendering Patterns for Replacement of Interaction Patterns

Main Menu Adaptation

This pattern describes adaptation that happens, when patterns within the Interaction Pattern Bundle Main Menu will be changed.

Functions Menu Adaptation

This pattern describes adaptation that happens, when patterns within the Interaction Pattern Bundle Functions Menu will be changed.

List with Attributes Adaptation

This pattern describes adaptation that happens, when patterns within the Interaction Pattern Bundle List with Attributes will be changed.

Adaptation Rendering Patterns for Changes of User Interface Elements

Adapt Font Size

Adapt the font size

Adapt Widget Size

These patterns describe, how the adaption of a widget in size should be animated.

Adapt Widget Position

These patterns describe, what happens if a widget changes it's position

Adapt Widget Content

These patterns describe, what happens if the content of a widget is replaced, e.g. the text changes

Adapt Widget

These patterns describe, what happens if a widget is replaced by another widget, fulfilling the same purpose

Split Content

These patterns describe, what happens if previously concurrently displayed content is splitted into two different screens. For example, an adaptation of font size could lead to a splitting from a dialogue box to a tabbed dialogue box.

Adapt New Content

This pattern adds new content to the currently displayed view

Audio Adaptation Rendering Patterns

Adapt Tonal Output

Adaptations, when the tonal output is switched to on or off.

Adapt Speech Output

Adaptations, when the speech output is switched to on or off.

Adapt Speech Input

Adaptations, when the speech input is switched to on or off.

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